#ifndef SKYID_SCRIPT_ENGINE_H 
#define SKYID_SCRIPT_ENGINE_H

#include <lua.hpp>

#include "common.h"
#include "config.h"
#include "vfs.h"
#include "luabind_export.h"

namespace SkyID 
{

//- ScriptEngine --------------------------------------------------------------

namespace ScriptEngine
{

bool initialize(const Config &config);
void shutdown();

bool parseFile(const char *fileName);

} // ScriptEngine

} // namespace SkyID

#endif // SKYID_SCRIPT_ENGINE_H
